‘Dimension 20: Pirates of Leviathan’ Episode 6 Review: The Horizon Beyond The Squall

The Horizon Beyond The Squall

Is it weird to think of a bunch of pirates getting happy-ever-after story wraps? As Dungeon Master Brennan Lee Mulligan says towards the end of ‘The Horizon Beyond The Squall’, pirates don’t usually live long enough to get a happy ending. Those who do are highly crotchety and usually missing a few limbs.

Still, one thing we watch Dimension 20 for is satisfying endings. Pirates of Leviathan doesn’t disappoint in that regard.

“Uh, hey,” you might be thinking, “It sounds like something about ‘The Horizon Beyond The Squall’ did disappoint you, if you feel the need to say what didn’t.”

Well, you’re not wrong, Hypothetical Reader Friend. The final third of the episode was pretty disorganized and hard to follow. I felt a little frustrated trying to track what was happening and when and who was where. More importantly, I got the impression the players were also a little frustrated by the same thing.

The Horizon Beyond The Squall
Is it cool that he thought to take care of business rather than chill out? Cool. Did it maybe throw the pacing off? I think so.

My theory: there was supposed to be something else happening in the story that got cut, resulting in a story that didn’t have a great place to stop last time other than “in the middle of the battle”. I first guessed it was how long the gang spent in the Gold Gardens that threw off the pacing.

That felt like an organic “calm before the storm” situation, though, so I don’t think that was it. I think what actually happened was that Marcid the Typhoon sent out letters warning people about the Crescent Moon Trading Company’s plot.

From a pacing perspective, it would have made more sense for Episode 5 to be a big scavenger hunt trying to track down all the lanterns and break them before approaching the final lantern at the top of Leviathan in the ‘The Horizon Beyond The Squall’.

Brennan would have had to ignore B. Dave Walters’ actions or declare that the letter didn’t arrive in time to keep with (what I think was) the original plan.

That wasn’t going to happen. Brennan always gives his players agency. He would only dismiss a character’s actions if they were truly catastrophic to the story, and this wasn’t. The series is overall a lot of fun. I enjoyed the extra time given to the battle at the Ramble. I was just a bit frustrated by the mildly chaotic ending.

Pacing may have been an issue, but in all honesty, I’m probably holding the episode to an unreasonable standard given my general love of Dimension 20. ‘The Horizon Beyond The Squall’ had plenty of amazing story beats.

Let’s talk about Cheese. Anyone else a sucker for the “small neurotic character is actually a badass” trope? Because he has grown into himself with a FIERCENESS. After accepting that he IS a wizard and he CAN do great magics, he incinerated a bunch of harpies (as well as toasting Alamaria to a nice medium-rare).

I love so, so much that Cheese was one who broke Alamaria’s concentration on the ritual. He deserved that victory. Props to Carlos Luna as well for that speech about how Myrtle making the effort to save him (twice!) made him realize his own worth. I thought Aabria Iyengar was going to cry- until he dropped that “I’m Prince B*tch!” line that made everyone break.

Not a lot of lines could make three people fall out of frame laughing. It’s to be mentioned next time DROPOUT does one of their “share your favorite quote and win this cool thing” promos. 

Speaking of things we’re going to see again, Bob. Barbarella Sasparilla Gainglynn has become one of my favorite bards- no, one of my favorite characters- in an actual play show. How cool is it that Krystina Arielle writes songs to cast her spells? It’s immersive in a really special way. (Side note, has anyone seen YouTube compilations of her songs yet? Link me in the comments.)

Bob also gave me my favorite death this season. I thought she was going to try to convince the druid to back down. No, no, no. Without losing one measure of her megawatt smile Bob held Alamaria’s hand and slowly, inexorably drained the life out of her with a heroic Inflict Wounds roll. 

I said before that Bob was going to be scary, and I was right. You don’t piss off the sweetheart characters, people. 

The Horizon Beyond The Squall
Bob is as scary as she is famous, and she’s very famous. Like, people stop mid-combat to fangirl.

Did we know that Jack’s parents were story-relevant? I’m guessing yes, since his crew made a point of, uh, “escorting them” out for an emotional good-bye on their way to the afterlife. Matt handled the scene like the pro he is, so I was still engaged by the interaction, though their approval wasn’t something I remembered he’d been seeking. 

Langley Sheffield-Harrington had a decently amusing death. It came with the advantage of the pirate elders standing around discussing how they were going to repair the damage when the dust settled. I like getting a peek into the practicalities of running a pirate city. 

The characters’ individual story wraps hit me in different ways, so I’m going to touch on each. 

  • Bob: I didn’t expect much because she had such a hero moment earlier, and Brennan has a deft hand at balance. Bob surprised me with another song, this one about the group as a whole, which was such a treat. Perfection. Can Krystina come play at my table sometime?
  • Cheese: Was anyone else expecting a confrontation with his parents? I think meeting Ayda Aguefort and being acknowledged as a fellow wizard worthy of good spells feels more special than getting the last word with his parents. Unrelated to his arc- when he says he has no family left in Leviathan and Ayda makes that magically accurate, I was so proud of her. She really has been working on her subtext comprehension. She didn’t even need the spell Adaine gave her!
  • Marcid: There’s a soft little interlude where Marcid tries to right a wrong from earlier by giving that Kenku family the money they should have gotten from their insurance. Sweet. It was kind of nice seeing him and Myrtle connect after she almost died saving him, though that kiss scene fell a bit flat for me.
  • Myrtle: What is better than Myrtle’s vicious streak? I’ve talked about it before, and I laughed watching her promise her goddess to basically kill every member of Alamaria’s order (and maybe the Crescent Moon leadership? Was that implied?). Extra points for that moment of “I wonder if I could just keep this awesomely powerful magical artifact- whoops okay nope haha just kidding”. 
  • Jack: I love the tension between Jack and Garthy O’Brien. When they started listing characteristics of a good Captain and got to the “sort of a silver fox, wouldn’t waste your time in the sack” I about died. Better yet, Jack isn’t expecting them to change for him or pine while he’s gone. He just wants to spend time with them when he gets back. Matt Mercer made a special character with Jack.
  • Sunny: Given how B. Dave Walters threw a flag on the deep religious talk back in Episode 1, I had some doubts about how Sunny’s family would react to discovering she was a pirate and a follower of Jane Wren. I didn’t want Brennan to gloss over what can happen with deeply religious families, but I also didn’t want B. Dave Walters (B.? Dave? B. Dave? HOW DO I SHORTEN YOUR NAME MAN?) to be uncomfortable. What actually happened- the qualified “things are confusing but this is a good stepping stone to being okay”- is a fantastic compromise. We all have those moments when we, like Sunny, say, “Okay yeah, we can go with that for now” when negotiating with uncomprehending parents.
This was a nice bit of theater by Marisha Ray- ending the narrative part of the season by sweeping Sunny’s wing across the “camera”.

I said I was done picking at an episode I enjoyed. I was wrong: there’s one more critique for ‘The Horizon Beyond The Squall’. Cheese’s ship’s name is just bland as unflavored box mashed potatoes. The Harvest Moon? Is that supposed to be a comment on “harvesting” things from the Crescent Moon Trading Company?

Sure, I guess.

The blame for this doesn’t rest on Marcid for suggesting it, even though I wondered why his character would do so. Brennan dropped increasingly pointed hints that the ship needed a name, and no one else had jumped in with one. What was that all about? It was getting awkward. Better they leave on The Harvest Moon than take the bad luck of sailing an unnamed ship. 

My final few notes for ‘The Horizon Beyond The Squall’:

  • “You wrote a whole song just to be mean to me?” Dead. I’m dead, I laughed so hard I spit seltzer across my screen. The only thing that made me laugh harder was, “If you don’t let me on your crew I’ll sink your f*cking ship.”
  • Both Marcid and Cheese have had Jack-related Awakenings and I’m for it. I am not for “Rat Daddy” as a nickname, though, regardless of what I saw on Reddit the other day. 
  • Bob’s dad found his way to her mom! I love that, I was afraid he’d died.
  • So many players took pictures of their Nat 20s this session. It added a nice touch. Maybe if they have to film another season like this we can get a “dice cam” that the editors can cut to for dramatic moments. It wouldn’t be live, of course, but if the players had a different camera recording their dice box/tabletop with the audio in the background it would be easy to find where the rolls fit.  

If you were waiting for Pirates of Leviathan to end to binge the whole season over at DROPOUT, it’s all up there now. Otherwise, you have a long wait ahead of you- they’re only just putting The Unsleeping City on YouTube. My rec is (as it always is) to drop the five bucks for DROPOUT and just roll around in all the quality actual play content there. (No, we’re not sponsored by College Humor. We just love them over here.)

What did you think about ‘The Horizon Beyond The Squall’? Have you found the All-Bob-All-The-Time playlist?

Let us know in the comments below!

Author: Khai

Khai is a writer, anthropologist, and games enthusiast. She is co-editor (alongside Alex DeCampi) of and contributor to “True War Stories”, a comic anthology published by Z2 Comics. When she’s not writing or creating games, Khai likes to run more tabletop RPGs than one person should reasonably juggle.

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